feat(profile): general update.
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a99fbaa0be
commit
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32 changed files with 152 additions and 158 deletions
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@ -61,6 +61,7 @@
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owner @{tmp}/scoped_dir@{rand6}/SingletonSocket w,
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owner @{tmp}/scoped_dir@{rand6}/SS w,
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/dev/shm/ r,
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owner /dev/shm/.org.chromium.Chromium.@{rand6} rw,
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@{sys}/devices/system/cpu/kernel_max r,
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@ -3,9 +3,9 @@
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# SPDX-License-Identifier: GPL-2.0-only
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# Core set of resources for any games on Linux. Runtimes such as sandboxing,
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# wine, proton, game launchers should use this abstraction.
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# wine, proton, game launchers should use this abstraction.
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# This abstraction use the following tunables:
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# This abstraction uses the following tunables:
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# - @{XDG_GAMESSTUDIO_DIR} for game studio and game engines specific directories
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# (Default: @{XDG_GAMESSTUDIO_DIR}="unity3d")
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# - @{user_games_dirs} for user specific game directories (eg: steam storage dir)
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@ -38,7 +38,7 @@
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owner @{user_games_dirs}/ r,
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owner @{user_games_dirs}/*/ r,
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owner @{user_games_dirs}/*/{,**} rwkl,
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owner @{user_games_dirs}/*/** rwlk,
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owner @{user_config_dirs}/@{XDG_GAMESSTUDIO_DIR}/ rw,
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owner @{user_config_dirs}/@{XDG_GAMESSTUDIO_DIR}/** rwlk,
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@ -50,11 +50,15 @@
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owner @{tmp}/@{XDG_GAMESSTUDIO_DIR}/ rw,
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owner @{tmp}/@{XDG_GAMESSTUDIO_DIR}/** rwlk,
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owner @{tmp}/#@{int} rw,
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owner @{tmp}/AsyncGPUReadbackPlugin_*.log w,
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owner @{tmp}/CASESENSITIVETEST@{hex32} rw,
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owner @{tmp}/crashes/ rw,
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owner @{tmp}/crashes/** rwk,
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owner @{tmp}/miles_image_@{rand6} mrw,
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owner @{tmp}/runtime-info.txt.@{rand6} rw,
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owner @{tmp}/runtime-info.txt.@{rand6} rw,
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owner @{tmp}/tmp@{rand6}.tmp rw,
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owner @{tmp}/tmp@{rand6}@{h}.tmp rw,
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owner @{tmp}/tmp@{rand8}.tmp rw,
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owner @{tmp}/vdpau-drivers-@{rand6}/{,**} rw,
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owner /dev/shm/mono.@{int} rw,
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