- Separate profile for sandboxes. - Separate profile for native and proton games. - Updated path dirs - tested on arch & debian. Note: these profiles are still in alpha stage and disabled by default.
51 lines
1.6 KiB
Text
51 lines
1.6 KiB
Text
# apparmor.d - Full set of apparmor profiles
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# Copyright (C) 2022-2024 Alexandre Pujol <alexandre@pujol.io>
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# SPDX-License-Identifier: GPL-2.0-only
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abi <abi/3.0>,
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include <tunables/global>
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@{arch} = amd64 i386
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@{runtime} = SteamLinuxRuntime_sniper
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@{share_dirs} = @{user_share_dirs}/Steam @{HOME}/.steam/debian-installation
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@{lib_dirs} = @{share_dirs}/ubuntu@{int2}_{32,64} @{share_dirs}/linux{32,64}
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@{runtime_dirs} = @{lib_dirs}/steam-runtime{,-sniper}
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@{app_dirs} = @{share_dirs}/steamapps/common/
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@{exec_path} = @{lib_dirs}/fossilize_replay
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profile steam-fossilize @{exec_path} flags=(attach_disconnected) {
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include <abstractions/base>
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include <abstractions/graphics>
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include <abstractions/wayland>
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include <abstractions/X-strict>
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signal receive peer=steam,
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@{exec_path} mr,
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@{lib_dirs}/** mr,
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owner @{HOME}/.steam/steam.pipe r,
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owner @{share_dirs}/logs/container-runtime-info.txt.@{rand6} rw,
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owner @{share_dirs}/steamapps/shadercache/@{int}/fozpipelinesv@{int}/{,**} rw,
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owner @{share_dirs}/steamapps/shadercache/@{int}/mesa_shader_cache_sf/{,**} rwk,
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owner @{share_dirs}/steamapps/shadercache/@{int}/nvidiav@{int}/GLCache/ rw,
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owner @{share_dirs}/steamapps/shadercache/@{int}/nvidiav@{int}/GLCache/** rwk,
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owner @{tmp}/runtime-info.txt.@{rand6} rw,
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owner /dev/shm/fossilize-*-@{int}-@{int} rw,
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@{sys}/devices/system/node/node@{int}/cpumap r,
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@{PROC}/@{pids}/statm r,
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@{PROC}/pressure/io r,
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owner @{PROC}/@{pid}/cmdline r,
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owner @{PROC}/@{pid}/task/@{tid}/comm rw,
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deny owner @{user_share_dirs}/gvfs-metadata/{,*} r,
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include if exists <local/steam-fossilize>
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}
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